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Groleo Marius wrote:


I'm passing a string from LUA to a c++ function.
  The problem is that when I'm trying to pass something like:
  \W from \Wabc is regarded as an escaped character.
  the same thing for \n from \new and \t from trial.
  How can I pass the string to the c++ function, so  the \W wont be
  treated as an escape
FWIW, when I was faced with this problem for file paths, I changed all backslashes to the linux path seperator '/', which happens to also work for Windows. It's now a standard in our games that all path names use the linux slash (whether they are in a .lua file, or not).