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On Jan 31, 2005, at 01:38, Ben Sunshine-Hill wrote:

It's not on purpose,

Too bad.

and you shouldn't count on it.

Ok.

 You just happen to
have a relatively deterministic memory allocation stack.

Ok.

If you want to access this magic number from the C side, you can do so
with lua_topointer for several (not all) of the data types. It's
extremely rare to need to do this, though; what are you using the
"magic number" for?

Has a hash code. I would like to access this from Lua though.

Thanks!

Cheers

--
PA, Onnay Equitursay
http://alt.textdrive.com/