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- Subject: RE: patch: 5.1w3 compile fix when loadlib disabled.
- From: Dan Laufer <dlaufer@...>
- Date: Tue, 7 Dec 2004 16:59:51 -0000
Gotcha, thanks. :)
Seems like my pause was actually being caused by printf() on the PS2... Not
the fastest operation in the world... Sometimes it causes a pause,
sometimes it doesn't.
Joy. Time for some on-screen printing, me thinks.
[mailto:firstname.lastname@example.org]On Behalf Of Adam D. Moss
Sent: 07 December 2004 16:49
To: Lua list
Subject: Re: patch: 5.1w3 compile fix when loadlib disabled.
Roberto Ierusalimschy wrote:
> +#if 0
> #if defined(__linux) || defined(sun) || defined(sgi) || defined(BSD)
> #define USE_DLOPEN
> #elif defined(_WIN32)
> #define USE_DLL
> #elif defined(__APPLE__) && defined(__MACH__)
> #define USE_DYLD
Yes, that's what I do, though it's not obvious without some
poking that that's the right thing to do.
>>The 'config' file's notes about setting LOADLIB to 0 or 1
>>won't seem to affect matters, since loadlib.c uses #ifdef
>>rather then #if to test this var (and others).
> 5.1w3 does not even mention LOADLIB, does it?
Sorry, I meant USE_DLL / USE_DLOPEN.
Adam D. Moss . ,,^^ email@example.com http://www.foxbox.org/ co:3