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Philip Plumlee wrote:


Please eyeball the first graphic here:

The text in the left column is Ruby. Pretend it were Lua.

The graphic in the right is just a model. Pretend it were a game.

Has anyone developed a "Lua Console" for the PC version of a game, such
that designers could author tests by writing Lua into a little text
editor, and get instant feedback from gameplay in an attached window?
Yes. We have a Lua console window in all of our games. This allows the other programmers/testers/designers to change things at runtime.