[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: RE: new project added
- From: "Philip Plumlee" <phlip@...>
- Date: Wed, 24 Nov 2004 08:00:03 -0800
Benoit Germain wrote:
> If the fact that Relic/THQ's game "Dawn of War"
> (http://www.dawnofwargame.com/) includes two libraries named
> "luabind.dll" and "luaconfig.dll" has any significance, it is
> yet another project that uses LUA. And since luabind.dll
> contains strings like "__index" and "__gc", little doubt remains :-)
Here's a cool post from elsewhere:
Tobias Luetke wrote:
> If you want to see some heavy Lua work in action check out the today
> released World of warcraft. A massive multiplayer game by blizzard.
> It comes with an interface.zip containing all graphics and source for
> its ( enormous ) gui. Widgets, dialogs and forms are all declared as
> XML with logic written in lua.
> The entire gui is opensource and people have been doing great things
> with it. For example during beta people deviced an ingame auction
> system system which blizzard promptly adopted, beefed up and put in
> the core game.
> I would love to know what other parts of the game are written in lua
> on the server side.