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I have a c++ class
class test {
int a;
int b;
};

I use tolua++ to generate binding code and I have also this simple code:
test v;
lua_State* luaVM = lua_open();
lua_baselibopen(luaVM);
tolua_test_open(luaVM);
v.a=1;
v.b=1;

How can I pass v to lua scripts, so I can do the following:

print(v_in_lua.a)
v_in_lua.b=2


Ollen Roy, linarian bounty hunter (level 10). Never use Windows for a
Unix work.