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Hi,

is it possible for a Lua function (in C) to find out the names of the
variables that were passed? e.g.

myfunc(a, b, c)

I can get the values of the variables using luaL_checknumber()
but is it also possible to get the names of the variables that
were passed? i.e. the strings "a", "b" and "c"

Thanks for any advice

Andreas
--
"Remember: It's nice to be important but it's more important to be nice!"