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Hello, Waldemar.

That's the point.

Is tolua optimized enought to be (very much) used  in
a real time game?

Are there some "performance tips" or "good tolua
programming guidelines" you could share with us?


> In fact, I need to maintain tolua because we've used
> it extensively on our 
> projects (not games).
> 
> -- Waldemar
> 
>  

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