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- Subject: Re: Type definition within LUA
- From: "Grisha" <grisha@...>
- Date: Wed, 9 Jun 2004 17:51:28 +0400
Hi, Dan
very easy: just export a function that creates an instance of your class
function myclass()
local c = {}
c.myfunc = function ()
--do stuff
end
c.n = 10
return c
end
host.RegisterClass(myclass)
sincerely yours,
Grisha
----- Original Message -----
From: "Dan East" <dan@naxs.com>
Subject: Type definition within LUA
> Hi. I wish to allow the user to define classes within LUA that can be
> instantiated from the host app (written in C of course).
>
> Something along this line:
>
> myclass={}
>
> function myclass:myfunc()
> --do stuff
> end
>
> myclass.n=10
>
> host.RegisterClass(myclass)
>
> The host application can then create as many instances of that object as
> desired within the LUA environment, where each instance's data will be
> unique.
>
> I am currently using lunar to interface my C++ classes with good
success,
> but I need to allow class-like definitions within LUA as well.
> Thanks.
>
> Dan East
>