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- Subject: Luna with properties?
- From: Jose Marin <jose_marin2@...>
- Date: Fri, 14 May 2004 09:04:31 -0300 (ART)
Hello.
I've found Luna is as easy way of bind Lua/C++
classes, but it only binds methods, not properties.
Is there a new version that does this?
How the professionals do this in a real game?
I mean, how they get the values of Lua objects to use
in C++ code?
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