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- Subject: Re: Checking Lua performance
- From: "Trevor Powell" <lua@...>
- Date: Wed, 28 Apr 2004 17:12:02 +1000 (EST)
> Have you considered not linking the parser? (See
> http://www.lua.org/notes/ltn002.html even though it a bit outdated) ..
> In a static application (like most PS2 games) you properly dont need
> dynamic compiling?
That's a very good point -- my initial tests show that with Lua 5.0.2, the
executable size comes down to about 58K from about 100K if the parser
isn't compiled in. That's a pretty significant saving, and we certainly
weren't thinking of shipping with non-compiled scripts!
- Trevor