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> Have you considered not linking the parser? (See
> http://www.lua.org/notes/ltn002.html even though it a bit outdated) ..
> In a static application (like most PS2 games) you properly dont need
> dynamic compiling?

That's a very good point -- my initial tests show that with Lua 5.0.2, the
executable size comes down to about 58K from about 100K if the parser
isn't compiled in.  That's a pretty significant saving, and we certainly
weren't thinking of shipping with non-compiled scripts!

- Trevor