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- Subject: getting call stack in case of a run-time error
- From: Dmitriy Iassenev <iassenev@...>
- Date: Wed, 21 Apr 2004 13:39:05 +0300
Hello,
Is there any way to get call stack using lua_getstack and lua_getinfo
in case of a run-time error?
--
Best regards,
Dmitriy mailto:iassenev@gsc-game.kiev.ua