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- Subject: loadlib was Re: 3D Math libs for Lua
- From: Brian Hook <hook_l@...>
- Date: Mon, 12 Apr 2004 23:31:56 -0400
On Mon, 12 Apr 2004 23:11:54 -0400, Thatcher Ulrich wrote:
> The loadlib() function built into Lua 5.0 does the job nicely; this
> is what luacheia uses under the hood now.
Cool, I somehow missed that when stumbling around the Wiki. I'm
confused by the following though:
http://lua-users.org/wiki/CreatingBinaryExtensionModules
What's the status with that? There's conflicting data in there, but
it seems to imply that binary loadable modules will require the app to
use Lua in a DLL on Windows.
There are some ways of fixing this (a la Quake2/3 where the app
exports the needed functions through a callback structure -- brute
force, but surprisingly effective), but I'm not sure what the current
state is.
Brian