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>Andre, as long as nothing internal to Lua keeps track of that pointer (and
>it doesn't look like it does), you should be able to.  Just remember that
>realloc isn't guaranteed to operate in place.

Yeah, I'm aware of that, I just wanted to make sure that the lua_State
doesn't store it's own original pointer value anywhere. But I already solved
my problem in a much cleaner and better way...

Andre de Leiradella
http://www.geocities.com/andre_leiradella/