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Hi ,
I have the problem with load/call Lua code:-(
I follow the next order:
1. luaL_loadbuffer(...)
2. lua_getglobal(m_pLuaState, "read");
3. lua_pcall( m_pLuaState, 0, 0, 0 );
but I receive "A runtime error.: attempt to call a nil
value" - t.e. function "read" is not in Global state,
but I see it is in string, which I loaded...:-(
I load string with this code:
luaL_loadbuffer(m_pLuaState, m_strCode,
m_strCode.GetLength(), (LPCTSTR)m_strCode);

Sorry about this "beginner" question and thank you in
advance...
Stoil



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