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Hi, Nick

I found this reply a little confusing:

> If the table is a global, it is an entry in the global table, 
> i.e. _G[<table_name>] = nil  (You can use the pseudo-indices here or the
> legacy lua_setglobal macro)

> If the table is a local, you lua_setlocal()

The table isn't either a global or a local; it is an object in the heap.
Globals and/or locals can refer to the object.
When there are no references left to the object, the garbage collector
will deal with it.

So you "delete" a table or function by making sure that you do not
unnecessarily retain any references to it, and then it will go away
on its own accord.

A different question is "how do you empty a table?". This has come
up a few times on the list, and there doesn't seem to be a 
satisfactory answer, although the need rarely arises and I did
at one point post a metamethod-based solution for the cases
when it does.