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- Subject: OpenGL Interface for LUA (OIL)
- From: "Jason P" <ahq_ranger@...>
- Date: Sun, 02 Nov 2003 14:03:19 -0500
Given that I'm not patient enough for a new gllua, I've started work on OIL.
Its a LuaBinaryModule supplying an OpenGL Interface for LUA (OIL). Right now
I'm only
working on a Win32 version, but linux will be added later. Here is the
current development
source and tester application (as self-extracting rars):
http://lua.greyearth.com/OIL
I don't know if I like the way luacheia binds their binary modules to
lua-5.dlls, so I've made
this statically linked with LUA 5.0 source. Also, is an external .lua script
with each module really
needed? I mean you could embed the test script and call it with a:
const char *luaLM_test(void);
perhaps? Eliminating the need for two files for each module.
As of today (started this morning) all of the bound functions are not
tested, and only about
75% of OpenGL 1.0 is bound. But what I have tested works =)
Maybe this will be of use to someone,
Jason Petrasko
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