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- Subject: RE: One time scripts
- From: "Nick Trout" <nick@...>
- Date: Wed, 22 Oct 2003 11:03:35 -0700
Leigh, assuming I have the jist of your question, functions are first
class values in Lua, which means they are objects like anything else.
function foo()
...
end
foo = nil -- will release the function body (then GC)
Functions are just closures of Lua code assigned to a variable name.
I put some more details in the tutorial:
http://lua-users.org/wiki/FunctionsTutorial
You could however just define your functions in a table and delete this,
e.g.
config = {
width = 640,
height = 480
}
function config.foo()
...
end
-- if none of table contents are referenced anywhere else, this will
delete
-- the functions as well.
config = nil
Regards,
Nick
> -----Original Message-----
> From: Leigh McRae [mailto:leigh.mcrae@rockstartoronto.com]
> Sent: Wednesday, October 22, 2003 7:06 AM
> To: Lua list
> Subject: One time scripts
>
> Using lua 4.01 and only one Lua_State, does anyone know how to make a
lua
> script be a one time only? I have some config files I use lua for and
I
> can
> set any of the tables in the script to nil but I still have the code
> around.
> I need a way to kick everything out that the file had.
>
> Leigh McRae
> Lead Programmer
> Rockstar Games Toronto
> www.rockstargames.com