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- Subject: Re: Lua on the PlayStation2
- From: "Jeff" <jeff@...>
- Date: Mon, 6 Oct 2003 14:25:23 +0100
Hi Chris, I haven't got any tips for you, but if you get other feedback from
anywhere other than this Lua list, please post it! I'm looking into using
Lua in a similar environment (PS2, XBox, PC) and would be very interested to
hear what you find out.
(The double thing was the first one I noticed, and like you I'm not sure of
the implications of changing it - mainly cos I haven't yet checked!)
Cheers,
Jeff.
----- Original Message -----
From: "Chris Chapman" <Chris.chapman@visentertainment.com>
To: <lua@bazar2.conectiva.com.br>
Sent: Monday, October 06, 2003 1:45 PM
Subject: Lua on the PlayStation2
> I realise this is probably best suited to newsgroups for PS2 compilers, so
> I'll be posting it there as well; however I'd be interested to hear from
> other developers using Lua in a PS2 environment - what did you have to
tweak
> to get Lua a) working and b) fast?
>
> When we ran our game through the Performance Analyser, Lua showed up as
the
> worst single culprit for performance..........