Pre-registered = put them in the registry.
Instead of:
lua_pushliteral( L, "myString" );
Use something like the following (probably wrapped in subroutines):
static int sRegIndex = LUA_NOREF;
if( sRegIndex == LUA_NOREF ) {
lua_pushliteral( L, "myString" );
lua_pushvalue( L, -1 ); // dup
sRegIndex = lua_ref( L, 1 );
} else {
lua_getref( L, sRegIndex );
}
This way we only process "myString" once to convert it into a Lua
string.
Mark
on 9/27/03 3:53 PM, Ando Sonenblick at ando@spritec.com wrote:
On Thursday, September 25, 2003, at 09:18 AM, Mark Hamburg wrote:
My guess would
be that for the code you wrote, it would be better to do the table
indexing
in Lua since lua_pushliteral has to find the corresponding Lua
string.
If
you pre-registered the strings -- or registered them on your first
pass --
you could avoid that issue.
Preregistered? I havent come across preregistering strings. Can you
tell me about it (or send me to a page about it)?
thx,
ando
-----------------------
Ando Sonenblick
SpriTec Software
www.spritec.com