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- Subject: Re: Detecting an "empty" script?
- From: Ando Sonenblick <ando@...>
- Date: Thu, 21 Aug 2003 12:39:13 -0700
>> When instantiated each widget has about 10
>> lua stub scripts pre-assigned to them.
> Is this really necessary?
Yes, this is very important as without the "stub" definition, the user would
not know what parameters are passed, what they mean, etc
>> I expect that at most 1 in 20 scripts will actually get
>> defined by the user and so it'll be a huge savings to release
>> the memory of the other 19.
> Those 19 handlers should be nil.
EXACTLY! That's what I am attempting to determine: which 19 of the 20 are
the undefined one's and can therefore be nil'd out and which 1 in 20 is
defined and so must be kept around.