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- Subject: Re: Manipulating locals
- From: benjamin sunshine-hill <bsunshin@...>
- Date: Wed, 13 Aug 2003 10:27:12 -0600
If the script is going to use these variables by name, then you may as well just
set them as globals.
so your script file may look something like this:
-- script --
-- /script --
and you want "width" and "height" to be available. So just set them as globals,
and run the script. Or am I missing something in what you want to do?
----- Original Message -----
From: Antero Vipunen <firstname.lastname@example.org>
Date: Wednesday, August 13, 2003 3:37 am
Subject: Re: Manipulating locals
> Hello benjamin,
> Tuesday, August 12, 2003, 12:52:23 AM, you wrote:
> bsh> What do you mean, exactly? Are you trying to manipulate a lua
> function's local
> bsh> variables from a C function the lua function calls? Or are you trying
> to make a
> bsh> C function that has local lua variables?
> I need to add some local vars before luascript execution...
> Best regards,
> Antero Vipunen