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Is it possible to fetch variable reads/writes?

Lets say i vant to have a "magic" variable say_biip. If i in the lua script writes:
say_beep = 3
then i want the c program to play a sound.

If i wanted to create a visualbasic kind of program. Then i would have mywindow.width = 45 then the c program should do something based on the variable write.

how is this kind of integration solved thru with?

is it possible to hook a lua-stack-change?


regards,
hakon