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I want to share my identificators by both program and script. It's easy when I use #define (I simply delete #define part and copy the rest to the script). But how can I do it when I use C++ enum? Is it possible in lua to do it other way than manually giving each identificator it's number?

enum enumItem {  ITEM_SWORD, ITEM_AXE, ITEM_SHIELD };


Archibald