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I need to pass a pointer to a class to a lua script, and get it back from a C 
function called from that script that access methods in that class. As lua 
manages numbers as float sometimes, I was thinking if this would corrupt the 
value of the pointer. Is possible to do this? There is some more adequate way 
to do it?

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Roger D. Vargas
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* Tanto si piensas que puedes, como si piensas que no puedes, tienes razón *
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