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- Subject: table.insert with C in lua 5.0 beta
- From: Steve Woolsey <woolsr@...>
- Date: Wed, 19 Feb 2003 10:42:33 -0700
I am stuck. I have a lua file called 'rules.lua' which declares the
following:
elementList = {}
function Node(anElement)
-- Check validity of element data with respect to a node
table.insert(elementList, anElement)
end
Then I have another lua file called 'nodes.lua' that looks something
like:
Node {
id = 1
name = "breaker"
}
Node {
id = 2
name = "pump"
}
In my C file I am doing the following:
void ReadNode()
{
luaVM = lua_open();
// Check to make sure open succeded
if(luaVM == NULL)
{
cout << "Error Initializing LUA for nodes!" << endl;
return;
}
// Initialize lua standard library functions
lua_baselibopen(luaVM);
lua_iolibopen(luaVM);
lua_strlibopen(luaVM);
lua_dofile(luaVM, "rules.lua");
lua_dofile(luaVM, "nodes.lua");
}
but when I call the function in C, I get the error:
rules.lua:12: attempt to index global `table' (a nil value)
What am I doing wrong?
TIA,
Steve
---------------------------------------------------------
Steven Woolsey EMAIL: woolsr@inel.gov
Senior Engineer/Scientist - Visualization Engineer
Idaho National Engineering and Environmental Laboratory
P.O. Box 1625, M.S. 3605, Idaho Falls, ID 83415-3605
---------------------------------------------------------