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- Subject: Re: _ALERT gone in 5.0?
- From: <phil@...>
- Date: Tue, 24 Dec 2002 21:38:16 -0000
I have converted my code to use lua_pcall, and to print the error messages.
Works great. Thanks. But I still can't figure out loadfile. I'm loading a
script like this:
if (luaL_loadfile(L, filename) != 0)
// Error occurred
cout << "Error occurred: " << lua_tostring(client_state, -1);
where filename is of course a string containing the file name. But this seems
to do nothing at all. The call to luaL_loadfile does not fail, it just doesn't
load the file. Subsequent calls to functions the script is supposed to define
fail with the message 'attempt to call a nil value'. What am I doing wrong?
Thanks, Philip Bock