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- Subject: undocumented tolua tags
- From: Jürgen Fuhrmann <juergen-fuhrmann@...>
- Date: Fri, 29 Nov 2002 12:06:15 +0100
> Tue, 26 Nov 2002 10:56:52 -0200
> Waldemar Celes <celes@inf.puc-rio.br> wrote:
>
> tolua already provides tags to be included in the .h file.
> it is an undocumented feature :-(
>
> you can include tags, in comments, in the real .h file.
> there are three types of tags (case insensitive).
>
> block tags:
> /* tolua_begin */
>
> <-- code to be parsed by tolua
>
> /* tolua_end */
>
> or line tag:
>
> <code to be parsed by tolua> /* tolua_export */
>
Great, so let this become a real feature...
I felt the necessity for two more tags I implemented in LuaBind:
a) a substitute tag.
--------------------
My API coding style is such that I handle
pointers to objects in an opaque manner.
So I usually write
typedef struct { ...} *Vector;
void vprint(Vector v);
instead of
typedef struct { ...} Vector;
void vprint(Vector *v);
regarding this as a matter of taste...
While in the second case, tolua generates the right code
flawlessly, in the first case (which is mine), it fails.
So I do the following: I write
typedef struct { ...} *Vector,VectorData;
void vprint(Vector v);
and replace Vector by VectorData* wherever it occurs
before passing to tolua. This is facilitated by
LuaBindSub(Vector,VectorData*);
b) a gc tag and a patch to tolua.
---------------------------------
Registering a gc tag method requires adding some code to the
initialiuzation section (tolua_xxx_open). This is facilitated
by $$$ lineprefixes (patch to tolua).
LuaBindGC(Vector,vrelease)
results in
$$$ lua_getglobal(tolua_S,"vrelease");
$$$ lua_settagmethod(tolua_S,tolua_tag(tolua_S,"Vector"),"gc");
Just my EUR 0.02
Juergen Fuhrmann
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