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- Subject: Re: External modules was Re: Ideas for implementing commercial support for Lua
- From: Ignacio Castaño <castanyo@...>
- Date: Sat, 16 Nov 2002 13:32:17 +0100 (CET)
Luiz Henrique de Figueiredo wrote:
> >Aha! That did go unnoticed, at least by me... very cool; this is
> >pretty much what I wanted. Well, actually I'd like to see code for
> >non-Unix platforms added as well, but I guess that will have to be
> >contributed;
>
> There's an implementation for Windows DLL in etc/dll.c. And, yes, it'd be
> nice
> to have similar (bare-bones!) code for other platforms.
Luiz, it would be nice if the loadlib code were platform independant from the
lua side, that is, in unix it would look like:
loadlib( "libname.so", "init" )
while in win32 it would be:
loadlib( "name.dll", "init" )
and it should be something like:
loadlib( "name", "init" )
Ignacio Castaño
castanyo@yahoo.es
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