[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Lua in c++ doesn't work?
- From: "Bram Vaessen" <bram.vaessen@...>
- Date: Thu, 5 Sep 2002 01:22:30 +0200
Hi, I tried calling lua functions in my C++ program and compile it with
gcc... (I use .cpp extension)
But then I get the following errors:
/tmp/ccEU0sMk.o: In function `startScript(void)':
/tmp/ccEU0sMk.o(.text+0x1c): undefined reference to `lua_open(int)'
/tmp/ccEU0sMk.o(.text+0x39): undefined reference to `lua_dofile(lua_State *,
char const *)'
/tmp/ccEU0sMk.o(.text+0x4f): undefined reference to `lua_getglobal(lua_State
*, char const *)'
/tmp/ccEU0sMk.o(.text+0x63): undefined reference to `lua_gettop(lua_State
/tmp/ccEU0sMk.o(.text+0x74): undefined reference to `lua_tonumber(lua_State
If I rename my file with lua commands to script.c there is no problem
Isn't there a way to use lua in c++ ? My whole prog is written in C++ so I
would like to use that...