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frcecin@terra.com.br wrote:
Hi. I'm using Visual C++ 6 and trying to compile a very simple program that makes use of the Lua precompiled binaries for Windows/VC6: #include <lua.h>int main() { lua_State *s = lua_open(256);return 0; } The VC6 linker complains that it can't find lua_open():lua.obj : error LNK2001: unresolved external symbol "struct lua_State * __cdecl lua_open(int)" (?lua_open@@YAPAUlua_State@@H@Z)Debug/lua.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe.
Looks like you got bitten by the C++ name mangling. Try the following change: ---------- extern "C" { #include <lua.h> } int main() { lua_State *s = lua_open(256); return 0; } ------------ If this doesn't help, then it is time to check other things. I personally include lua into my project by adding the source files to to the VC project. Because of their small size, I have never felt any need to use a .lib for Lua. Eero