|
|
||
|
Do something like this :
1: lua_pushstring(L, "table1"); 2: lua_newtable(L); 3: lua_pushstring(L, "table2"); 4: lua_newtable(L); 5: lua_settable(L, -3); 6: lua_settable(L, LUA_GLOBALSINDEX);
Line 1 and 2 was for create the table1 and prepare for store it in globals. Line 3 to 5 create the table2 and store it in table1 Line 6 store table1 in globals
From c++, how would I go about create a table (referenced, let's say as'table1'), and inserting a table into that table (referenced, as 'table2').
I would like to be able to call table1:table2:getFunctionValue(), and am not sure how to go about this.
I understand that to create a table I need something like: lua_newtable(L); lua_setglobal(L, "table1"); lua_getglobal(L, "table1"); lua_settable(L, -3);
Is that correct so far, and if so, how do I add the second table?
Thanks for the help,
Rob
-- Thomas Lavergne "Le vrai rêveur est celui qui rêve de l'impossible." (Elsa Triolet) thomas.lavergne@laposte.net d-12@laposte.net ICQ:#137121910 http://assoc.wanadoo.fr/thallium/