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- Subject: RE: Hooks for I/O, memory, etc?
- From: Pyrogon Public <public@...>
- Date: Mon, 10 Jun 2002 12:09:03 -0700
I'm in 100% agreement with Jason on this. Small things like this really
do help with the longer term view of getting Lua adopted -- the easier
it is to integrate into projects, the less resistance there will be, and
forcing people to edit the code every time there's an update is a bit
much to ask. Of course, hardcore Lua-files won't have a problem with
it, but they're not the people that we're trying to evangelize.
> -----Original Message-----
> From: email@example.com
> [mailto:firstname.lastname@example.org] On Behalf Of J. Perkins
> Sent: Monday, June 10, 2002 11:55 AM
> To: Multiple recipients of list
> Subject: Re: Hooks for I/O, memory, etc?
> My preference is to make as few changes to Lua -- or any third-party
> code -- as possible. Callbacks for I/O and memory allocation seems,
> to me anyway, obvious for an embedded API. Is there any drawback to
> it? Sure I have a working implementation now, but I went through a
> fair amount of grief trying to hunt down the proper places to change
> things in the source, none of which was documented anywhere. I
> haven't tried upgrading past 4.1w1, because then I'll have to redo
> all of the changes. This seems like a good "bang for the buck" from
> a usability standpoint. At the very least, can we get some
> documentation on what needs to be changed for each case?
> Just my $0.02 of course.