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- Subject: Re: LUA4.0 : Bug with maths
- From: Reuben Thomas <rrt@...>
- Date: Wed, 13 Feb 2002 09:59:18 +0000 (GMT)
> 2) It's not *quite* as efficient as the old solution, because it requires
> two tag-method lookups in many cases. However, with Lua 4.1, unsuccessful
> tag method lookups are cached so it may not matter much, so I'll yield on
> that, too.
That's true, I hadn't thought of that. Caching would probably be a good
thing.
> Another distraction: proper support for partial orders wants to have two or
> three other type-despatched functions: "least greater", "greatest lesser",
> and possibly "canonical". In the case of total orders, these are "max",
> "min" and "identity".
Looks like a case for using that nice generic tag-method maker posted a
few days ago.
> I definitely noticed the lack of those whilst writing a LALR(1) parser
> generator in Lua. (Lua parser coming soon; I got the classic calculator
> working last night, so I can't be far off. If only work didn't get in
> the way so much....)
Ooh, that I want!
--
http://sc3d.org/rrt/ | egrep, n. a bird that debugs bison