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> I'm curious how people are using Lua in games for ai scripting.
> I'd like to put together an interface to my OpenGL game lib that
> helps developers get started with using Lua as a Game AI 
> scripting language. Curious if I can get some suggestions from 
> the game developer folks on what an interface like this might 
> support.

If I'm not mistaken, MDK2 uses Lua, and so do a number of LucasArts
titles.

-- 
----------------------------- personal page: http://www.armory.com/~spectre/ --
 Cameron Kaiser, Point Loma Nazarene University * ckaiser@stockholm.ptloma.edu
-- Every new beginning comes from some other beginning's end. -- "Closing Time"