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- Subject: Re: Lua gc in games
- From: Reuben Thomas <rrt@...>
- Date: Mon, 6 Aug 2001 11:08:56 +0100 (BST)
> Do you have one laying around we could just plug in?
The project I'm working on, the Glasgow Haskell Compiler, has this style of
garbage collector. It's BSD-licensed. I don't know how strongly tied the GC
is to the internals of the run-time system, however, looking at the code, it
is well-documented, supports weak pointers and multiple threads, and the
Haskell-specific bits seem to be reasonably well separated out.
http://sc3d.org/rrt/ | impatience, n. the urge to do nothing