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Hi,

I've done a quick search of the lua-l archive, but I can't find a quick
answer... A toy I'm currently playing with needs a non-blocking accept()
function.  LuaSocket doesn't seem to provide this.  (It waits until a
connection is made).  Is it possible to make it return nil or similar
if a connection isn't waiting?  If not, does anybody know of a socket
library for Lua that would allow this?

Cheers,
-- 
Rob Kendrick - http://www.digital-scurf.org/
DEC diagnostics would run on a dead whale.
		-- Mel Ferentz