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I would like to reproduce behavior similar to Python's 
"import".  Basically, I'd like to import a lua file
and have everything declared/defined in that file to
appear in the global table named whatever the module
is named.

Specifically, I would like to do something like this
in lua code:

-- somemodule.lua
--
v = 1.0;
t = { a=0, b=1 };

-- somefile.lua
--
import("somemodule");

print "v = " .. somemodule.v;

Any ideas?

Paul