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i must be missing something here, because no one else seems to have this problem.  i just cant figure out how to initalize Lua 3.2 or 4.0.
 
the statement
    "lua_State *L = lua_newstate(NULL);"
brings about
    "unresolved external symbol "struct lua_State * __cdecl lua_newstate(char const *,...)""
 
when it reaches the linker.  i've tried both linking to the prebuilt libs and just including the source into my code (\lua\src, \lua\src\lib, \lua\include).
 
 
also, does anyone have a Lua 4.0 DLL?  (MSVC 6)
 
 
charlie