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- Subject: RE: Unicode and CE?
- From: Jim Mathies <Jim@...>
- Date: Mon, 29 May 2000 17:52:02 -0400
this should be simple with lstring. I don't believe it's lua
really that presents the problem, it's the stuff on the outside
that gets and sets string values.
this is assuming the lua strlib also works with binary
strings? can anyone confirm this?
if so, lua is already unicode compliant I believe.
With CE, even if it wasn't, I think the only porting
you would have to do would be:
#define strlen wstrlen
for all string.h calls used in the Lua src.
Someone please correct me if i'm wrong or missing
From: email@example.com [mailto:firstname.lastname@example.org]
Sent: Thursday, May 25, 2000 4:09 PM
To: Multiple recipients of list
Subject: Re: Unicode?
Not just like that, I know some people worked on it to get Lua running
WindowsCE but what the status is right now is unknown.
----- Original Message -----
From: "Patrick Down" <email@example.com>
To: "Multiple recipients of list" <firstname.lastname@example.org>
Sent: Friday, May 26, 2000 12:59 AM
> Can lua be compiled to use wide character strings?