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Okay that seems a strange question...

But here is my problem : as I would (and will) use LUA as the scripting 
langage for a game project I've started to find information about AI in 
games (and of course I don't know a word about AI).

Thus, do you think that implementing basic AI principles could be done with 
LUA ?

If yes, we to start from ?

I've spent many many many hours and collected many many many links, pdf, 
doc, html files but for the moment I could'nt learn some basic that I could 
use in a game.

thanks

[ if there is an AI-GOD in the mailing list, please send me a mail ;-) ]