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- Subject: va_arg in lua?
- From: "Ashley Fryer" <lua@...>
- Date: Fri, 5 Nov 1999 14:55:32 -0800
Hi all,
Seems like this question was asked before, but I can't it in the archives,
so...
Is there some way to read a variable number of arguments passed to a lua
function without using a table? Something like va_arg in C?
In C, I'd like to:
for( n )
lua_pushnumber( foo );
Then in Lua, I'd like to:
function my_func( first, ... )
-- be able to know that n args were passed,
-- and read them
end
I know that normally a table would be the thing to use, but for esoteric
reasons on the C side, a table is less-than-ideal. Is there any way to do
this?
Thanks in advance,
ashley