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- Subject: Exceptions in Lua
- From: "Maciej Maczynski" <macmac@...>
- Date: Wed, 3 Nov 1999 09:27:39 -0000
This is my first message, so - hello everybody.
Is there a way to introduce exception handling to Lua? I mean, something
like "try {} catch" in C++.
I guess tag methods can be used for this, but I'm new to Lua and cannot
figure out how to do it.
Is it necessary to hack Lua code for this?
I would be very grateful for any hints.
Regards,
Maciej