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Here is a simple implementation of arithmetic expressions in Lua that should
be adequate for evolutionary programming.

function eval(x)
	if type(x)=="table" then
		return eval(x[1])(eval(x[2]),eval(x[3]))
	else
		return x
	end
end

function add(x,y) return x+y end
function sub(x,y) return x-y end
function mul(x,y) return x*y end
function div(x,y) return x/y end
function pow(x,y) return x^y end

function E(x) print(eval(x)) end

E{add,1,{mul,2,3}}
E{sin,30}

--lhf