lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


I'm using Lua in a video game to define scenes behaviour.
When the user save the game to play later, I need to save the Lua state on a
However, the Lua state struct contain a lot of sub-structs dinamically
There is some way to get this?

Thank you very much for any reply!

Olaf Razzoli
GMM Entertainment