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- Subject: Re: Lua: Multithreading, Precompiled Chunks
- From: DASWorks1 <DASWorks1@...>
- Date: Sat, 7 Mar 1998 12:39:35 EST
In a message dated 3/7/98 8:50:05 AM, you wrote:
>>Does anyone have experience using Lua in a multithreaded environment? I
>>would like to run several low-priority threads simultaneously, each with
>>their own Lua script. Is there anything in Lua that would break? I don't
>>have any need for interprocess communication, just that nothing Lua-global
>Some people have changed Lua to work in a multithreaded environment.
>Lua 3.1 has support for multiple environments, with a single global variable
>pointing to the current environment. This should help using Lua in
>a multithreaded environment.
If anyone made the multithreaded changes, would they be willing to discuss
them here or privately? Perhaps share some code?