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Total 296 documents matching your query.

31. Re: Reading & writing an array of numeric data (score: 230)
Author: Juergen Fuhrmann <fuhrmann@...>
Date: Fri, 12 Mar 2004 15:54:56 +0100 (CET)
Hi, This becomes interesting for me: when I read with dofile, the array data several times are in main memory: 1) when I read the chunk (this could be modified, though) 2) in the bytecode 3) in the
32. Re: 1-based indexing in Lua (score: 227)
Author: Albert Chan <albertmcchan@...>
Date: Sat, 31 Mar 2018 11:32:05 -0400
My last post responded to the wrong comment ... Sorry You can use lua table with arbitrary base by using the hash part: local T = {[0]=0, 1} -- 0-based critical table Above is actual code of my prim
33. Re: 1-based indexing in Lua (score: 227)
Author: Doug Gale <doug16k@...>
Date: Sat, 31 Mar 2018 08:24:04 -0400
?... ?I hate one-based indexing?. It adds a ton of confusion when embedding lua into a native programming language project, and tarnishes what I'd consider to be a fantastically good language otherw
34. Re: 1-based indexing in Lua (score: 227)
Author: Andrew Gierth <andrew@...>
Date: Thu, 29 Mar 2018 12:28:09 +0100
Not so; even if you disregard COBOL (which is still pretty widely used), I would bet that SQL (which also uses 1-based array indexes) is much more commonly used than Lua. -- Andrew.
35. Re: LuaJIT 1.1.5 table indexing performance with various key types (score: 227)
Author: Gary Bringhurst <garyb@...>
Date: Wed, 19 Aug 2009 15:03:50 -0600
Cool. That's a very enlightening answer. Thanks Mike. -gary Gary Bringhurst wrote: I've been timing table accesses under LuaJIT using various key types in a very simple tight loop. Positive integers
36. Re: LuaJIT 1.1.5 table indexing performance with various key types (score: 227)
Author: Mike Pall <mikelu-0908@...>
Date: Wed, 19 Aug 2009 22:40:19 +0200
Your benchmark is flawed in several ways: - Quite a bit of the runtime is used by calling random(). ==> You're not only measuring what you intended to measure. - The size of the created tables is too
37. Lua 5.4-work1 with first class arrays (implementation & benchmarks) (score: 225)
Author: Petri Häkkinen <petrih3@...>
Date: Thu, 22 Mar 2018 11:17:57 +0200
Hello, I've been burning some midnight oil lately. Anyway, here are the results of my experiment with adding arrays to Lua. The experiment demonstrates significant performance increase in some cases,
38. Re: What is a Lua string? (Was: String indexing again) (score: 225)
Author: Axel Kittenberger <axkibe@...>
Date: Tue, 21 Dec 2010 11:31:10 +0100
http://www.lua.org/source/5.1/lstring.c.html Lua strings are technically an array (or sequence) of (char)s, That way they are also accessed binary from files: http://www.lua.org/source/5.1/liolib.c.h
39. Re: 1-based indexing in Lua or the one without zero (score: 220)
Author: Viacheslav Usov <via.usov@...>
Date: Tue, 24 Apr 2018 18:37:12 +0200
On Tue, Apr 24, 2018 at 10:24 AM, Dirk Laurie <dirk.laurie@gmail.com> wrote: > I grew up as a programmer in a time when there were only three languages: FORTRAN, COBOL and Assembler. [...] > We wrote
40. Re: 1-based indexing in Lua (score: 220)
Author: Albert Chan <albertmcchan@...>
Date: Sat, 31 Mar 2018 11:02:03 -0400
You can use lua table with arbitrary base by using the hash part: local k = {[0]=0, 1} -- 0-based table Above is actual code of my primepi.lua (line 20) Doing it in 1-based array is messy and slower

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