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191. Re: table.unpack(...) and the __index metamethod (score: 17)
Author: "Kalafut, Bennett" <bennett.kalafut@...>
Date: Wed, 25 Jun 2014 23:13:03 -0700
This is the kind of reason I feel like the table library could be split/renamed to an array library. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It could be split or rena
192. Re: Killa: a scripting language based in Lua 5.2 with a JavaScript like syntax (score: 17)
Author: "[ex]" <exeqtor@...>
Date: Wed, 2 May 2012 21:51:52 -0500
Yes, of course Killa is my personal project right now and it's not ready for game production, if we plan to make games with Killa we'll probably start from zero. There are no Lua libraries I think we
193. Re: Killa: a scripting language based in Lua 5.2 with a JavaScript like syntax (score: 17)
Author: Miles Bader <miles@...>
Date: Thu, 03 May 2012 11:11:27 +0900
If that's your intent, the difference in array indexing (0-based vs. 1-based) in Killa seems likely to cause heartache... That's why simple syntax changes ({ } vs. end, "self" vs. "this", etc) seem _
194. Lua impressions from a scheme/f# programmer [was: Linking Lua in F#] (score: 17)
Author: David Manura <dm.lua@...>
Date: Mon, 18 Jul 2011 20:10:04 -0400
This is worth a discussion thread in its own right, so I'm forking it. - Need for documentation: - Operator precedence: function call has the highest: a+b "c" = a+(b("c")), even if a+b yields a funct
195. Linking Lua in F# (score: 17)
Author: "J. A. \"Biep\" Durieux " <rrrs@...>
Date: Mon, 18 Jul 2011 23:46:48 +0100
Hello, I am not a low-level programmer at all (Scheme is my main language, then Lua, and I recently started F#), and I wondered whether there is a clear explanation somewhere of what I should do to m
196. Re: [ANN] Lua 5.2.0 (beta-rc1) now available (score: 17)
Author: David Manura <dm.lua@...>
Date: Tue, 14 Jun 2011 01:04:09 -0400
ooo When a single goto exists inside a conditional block, some of the JMP's are superfluous: local x = 1 @a: if x > 1e8 then goto e end x = x + 1 goto a @e: -- equivalent local x = 1 while not(x > 1e
197. General discussion on Alien (score: 17)
Author: Duncan Cross <duncan.cross@...>
Date: Tue, 2 Mar 2010 23:20:36 +0000
Hi List, Recently I've been experimenting with Fabio Mascarenhas' excellent FFI library Alien (version 0.5.0). It is very useful, but I found myself writing quite a few notes about things as they cam
198. Re: unicode support in lua (score: 17)
Author: David Kastrup <dak@...>
Date: Thu, 26 Apr 2007 13:09:12 +0200
But it is not an unambigous representation of the input. Personally, I favor the strategy "any byte not part of a legal minimal 1-4 byte sequence decodes to 0x1100xx, and values 0x1100xx encode as si
199. Re: Shorthand for appending to a table (was Re: 5.2 feature list?) (score: 17)
Author: David Olofson <david@...>
Date: Tue, 12 Sep 2006 22:42:45 +0200
Can't tell if there would be any serious side effects if this was applied to Lua, but it seems to work for EEL, which is similar in many ways, but has a more C-like syntax. However, there is one thin
200. table.insert and sizes list (score: 17)
Author: "Powers, Drew" <dpowers@...>
Date: Thu, 9 Dec 2004 18:27:28 -0800
Hello, Please forgive me if this was recently addressed. I didn't find anything related in lua-l archive. We're trying to track down some memory growth in our game, and came across a difference betwe

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