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- 241. Re: [ANN] Lua 5.3.0 (rc3) now available (score: 13)
- Author: Lorenzo Donati <lorenzodonatibz@...>
- Date: Mon, 05 Jan 2015 16:48:08 +0100
- I assume the numbering (1,2,3,...) is anchored in the program logic (that is, they are related to fixed points in the computation), not in memory conumption of something like that. If that is true, w
- 242. Re: Speed of Lua's immutable strings vs buffers (split from Re: Pooling of strings is good) (score: 13)
- Author: Coroutines <coroutines@...>
- Date: Mon, 25 Aug 2014 16:05:54 -0700
- Hmm. Okay, first I want to say that I really appreciate you going through all the effort to bootstrap this comparison. I think we may have a misunderstanding though -- my objective was mostly to save
- 243. Re: ipairs in Lua 5.3.0-alpha (score: 13)
- Author: Jan Behrens <jbe-lua-l@...>
- Date: Fri, 15 Aug 2014 03:07:16 +0200
- What exactly do you mean with this: When I read about the plan to remove the __ipairs metamethod in Lua 5.3, I got doubts whether my approach to use ipairs(...) for iteration is semantically correct.
- 244. Re: interrupting coroutines (was Re: Local Variables) (score: 13)
- Author: Sean Conner <sean@...>
- Date: Mon, 11 Aug 2014 23:16:40 -0400
- It was thus said that the Great William Ahern once stated: I do, so that's not ANSI-C. It's POSIX. I also think that if a feature is so damn hard to use, perhaps it's time to retire (with extreme pre
- 245. Re: function foo() in table (score: 13)
- Author: Andrew Starks <andrew.starks@...>
- Date: Tue, 22 Apr 2014 01:04:15 -0500
- me ~= coroutines -- :) -Andrew
- 246. Re: function foo() in table (score: 13)
- Author: Sean Conner <sean@...>
- Date: Tue, 22 Apr 2014 00:14:38 -0400
- It was thus said that the Great Dirk Laurie once stated: You originally stated: Coroutines was stating that local function f() ... end is the same as: local f f = function() ... end because otherwi
- 247. Re: [ANN] Shine-0.0.2 - A Shiny Lua Dialect (score: 13)
- Author: Richard Hundt <richardhundt@...>
- Date: Sat, 29 Mar 2014 13:25:18 +0100
- I couldn't reproduce exactly, but I have an idea what it might have been. Could you try again? This is a little ambiguous as there are two cases: * calling an instance method on the class * calling a
- 248. Re: lua_Integer in Lua 5.3 (score: 13)
- Author: Lourival Vieira Neto <lourival.neto@...>
- Date: Thu, 5 Dec 2013 14:57:09 -0200
- It is my point. The Lua 5.3 manual states: "Standard Lua uses *64-bit integers* and double-precision floats, but it is easy to compile Lua so that it uses 32-bit integers and single-precision floats.
- 249. Re: void* in Lua_State for Application? (score: 13)
- Author: Andres Perera <andres.p@...>
- Date: Fri, 6 Sep 2013 06:07:45 -0430
- Below you've written a nicer rundown that takes in account common syscall-reducing optimizations. It's easy to see that malloc behavior potentially varies to a greater degree than architecture vm spe
- 250. Re: printf is a crappy language in a crappy language (was Re: [OT] Lua community and Go language) (score: 13)
- Author: Jay Carlson <nop@...>
- Date: Sat, 17 Aug 2013 13:22:59 -0400
- Because the signedness of integers in C is part of their type. You snipped the rest of the code; I'll paste the end: The point of this is not just to build a debug aid like print() but also to suppor
- 251. Re: Perl, Python, Ruby, PHP, C, C++, Lua, tcl, javascript and Java comparison (score: 13)
- Author: "NU-g.lister" <g.lister@...>
- Date: Tue, 16 Jul 2013 21:51:40 +0200
- I personally use this page to make some vague abstract conclusions about what is a good language to use: http://benchmarksgame.alioth.debian.org/ note that it explicitly says a benchmarksgame and the
- 252. Re: Perl, Python, Ruby, PHP, C, C++, Lua, tcl, javascript and Java comparison (score: 13)
- Author: Andrew Starks <andrew.starks@...>
- Date: Tue, 16 Jul 2013 13:42:02 -0500
- My first encounter with table.concat was when a looping string concatenation was taking wall-clock time. Then it took me a second to remember that I read that sort of thing was slow and then I've nev
- 253. Re: new "empty" value/type in Lua? (score: 13)
- Author: Javier Guerra Giraldez <javier@...>
- Date: Fri, 28 Jun 2013 22:01:10 -0500
- on one side, i think Roberto's position is the only one sensible from a language-theoretical point of view for a language that strives for minimalism. on the other side, a theoretically pure language
- 254. Re: Bus error on MacOS (score: 13)
- Author: Jay Carlson <nop@...>
- Date: Mon, 6 May 2013 07:55:39 -0400
- Fascinating. 2013-04 Apple clang on 10.7 doesn't seem to have the problem. (Yes, I scratch-installed a box to check the situation out. I'm not sure what that says about me.) $ cc -v -m32 Apple LLVM v
- 255. LPEG for dummies (score: 13)
- Author: Dirk Laurie <dirk.laurie@...>
- Date: Wed, 1 May 2013 14:36:12 +0200
- Brief introduction to LPEG Some LPEG functions Advanced topics Pattern constructors Pattern methods I've written the attached. Any comments that will lead to the last sentence in it becoming less pai
- 256. Re: 64-bit integers (Was: Extending Lua for multiple light userdata types) (score: 13)
- Author: Daurnimator <quae@...>
- Date: Wed, 14 Nov 2012 19:33:41 +1100
- Chatting on IRC I think I came to a solution: Why not just have the single (high level) number type and just have the underlying type automatically fit the data? If it has something after decimal pla
- 257. Re: [ANN] LuaDist batteries-0.9.1 available (score: 13)
- Author: Marc Balmer <marc@...>
- Date: Sun, 07 Oct 2012 09:49:13 +0200
- Am 06.10.12 22:30, schrieb Peter Draho?: While LuaSQL is fine for simple applications, it lacks some more advanced functionality and as it is cross database, it can only take advantage of certain dat
- 258. Re: [ANN] LuaDist batteries-0.9.1 available (score: 13)
- Author: Peter Draho? <drahosp@...>
- Date: Sat, 6 Oct 2012 22:30:58 +0200
-
- 259. Re: Hash Table Collisions (n.runs-SA-2011.004) (score: 13)
- Author: Louis Mamakos <louie@...>
- Date: Tue, 10 Jan 2012 16:43:17 -0500
- <Geezer mode engaged> The character pointer representation was organized such that the compiler could easily do a Left Circular Shift to convert to a byte offset to compute differences in pointers. I
- 260. Re: Deterministic hashing for lua tables (score: 13)
- Author: Florian Weimer <fw@...>
- Date: Sun, 18 Dec 2011 22:41:52 +0100
- Heap randomization is a security feature to some degree, and so is non-deterministic hashing (which most Lua implementations don't provide, alas). No, these are fully deterministic. It may be benefi
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