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Hi again everyone... this time, a prob with sockets. I am doing this
on Lua  5.1.4 (stock Lua for Windows), Windows Vista:

sockettest.lua
===

require "socket"
port = 9977

print("Setting up TCP server on port "..tostring(port))
tcp = socket.tcp()
status, err = tcp:bind("*", port)
if not status then
  print(err)
  return
end
print("TCP server running.")

conn = tcp:accept()


And I get:

Setting up TCP server on port 9977
TCP server running.
r:\coding\Lua\5.1\lua.exe:
...rojects\LuaTest\safelua02\taskmantest\sockettest.lua:19: calling
'accept' on bad self (tcp{server} expected, got userdata)
stack traceback:
        [C]: in function 'accept'
        ...rojects\LuaTest\safelua02\taskmantest\sockettest.lua:19: in
main chunk
        [C]: ?

What's up with that? Google does not really give me anything when I
look up the error msg...

Stefan